TJA4-TEST
Online 64.31.32.5:28015 checked 10m ago
Stats
- Players
- 0/ 1000
- 0% full
- Slots
- 1,000open
- 1,000 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 9d 0h
- since its last restart; the bar fills at a day
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TJA4-TEST?
Size 2,000 and seed 1337 define the game-generated procedural map on TJA4-TEST. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on TJA4-TEST?
No gather rate appears in the name of TJA4-TEST. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on TJA4-TEST?
The record of TJA4-TEST's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 58 days 18 hours.
Tag guide
What do the server tags on TJA4-TEST mean?
The server browser reads these tags from TJA4-TEST: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include TJA4-TEST?
Best modded Rust servers are the Rust Leaderboard lists that include TJA4-TEST. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is TJA4-TEST running?
The build behind TJA4-TEST: Rust network protocol 2632 and build 161125 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is TJA4-TEST up right now, and how steady is it?
Player one, TJA4-TEST is online as you read this. The uptime figure puts the last restart at roughly 9 days ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does TJA4-TEST perform?
The 48-hour average is 223 server fps; the floor was 194. Up to 15,158 entities were in play, buildings and deployables among them. It drew up to 5,524 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is TJA4-TEST hosted?
Nothing about a region is published by TJA4-TEST. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 64.31.32.5:28015 is its address.
The crowd
Where does TJA4-TEST sit on the leaderboard?
Player hours over seven days put TJA4-TEST at #15,338, among the top 69% of ranked servers.
How many players are on TJA4-TEST right now?
On TJA4-TEST, 0 players are in and 1,000 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join TJA4-TEST?
In the Rust console (F1) enter client.connect 64.31.32.5:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.