Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Online 64.40.8.117:28054 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 00m
- since its last restart; the bar fills at a day
- Rank
- #8,104
- top 36%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:07 UTC30d ago | 1 | – | running | 0 |
| Sat 26 Sep, 20:07 UTC31d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC33d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Size 3,800 and seed 285119 define the game-generated procedural map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Same size, same seed, same map, viewable on RustMaps from this page. Royal Family Gaming FPS+ is the map name shown.
What are the rules and settings on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The name of Royal Family Gaming | Event/Dev|F1 Spawn|Staging| carries no gather rate. 12 players is the group cap. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No next wipe can be pinned down on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 30 days 10 hours.
What happens on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 2 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.
Lists and filters
Who is behind Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The same operator most likely runs them all: Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes a rfgam.ing hostname, as do 11 other servers we track.
What do the server tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts12 (Group limit): The team size limit is 12; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs169289 (Build): It runs game build 169289; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| on?
Rust network protocol 2635 and build 169289 on Linux is what Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs. Matching the protocol is what joining needs; Steam handles the update.
Is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| online right now, and how steady has it been?
Player one, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online as you read this. Going by the uptime it reports, the last restart was about 18 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| perform?
60 server fps on average across the last 48 hours, never dropping below 60. Buildings, deployables and all the rest of the world took the entity count as high as 107,000. Memory use peaked at 2,895 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| hosted?
On region, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 64.40.8.117:28054.
Player count
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| sit in the rankings?
Player hours for the week place Royal Family Gaming | Event/Dev|F1 Spawn|Staging| at #8,104, in the top 36% of every ranked server.
How many players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| right now?
The live score is 0 players on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, out of 50 slots. Seven days back: an average of 0 players, a peak of 3. In the last 48 hours, 13:00 UTC drew the highest average: 0 players.
Getting in
How do I join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Type client.connect 64.40.8.117:28054 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.