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Hi-score
34072players now
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70fresh wipes · 3h
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MTRTEST

Offline 64.40.8.143:21015 checked 13d ago

moddedoxide

Stats

Players
2/ 1
200% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#11,503
top 53%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:44 UTC13d ago 2 – running 2
Tue 13 Oct, 17:29 UTC14d ago 2 – 0.6 days 2
Mon 12 Oct, 10:31 UTC15d ago 2 – 1.3 days 1
Sun 11 Oct, 15:51 UTC16d ago 3 – 0.8 days 3
Sun 11 Oct, 03:04 UTC17d ago 3 – 0.5 days 0
Fri 9 Oct, 21:46 UTC18d ago 3 – 1.2 days 1
Tue 6 Oct, 19:47 UTC21d ago 2 held half 3.1 days 2
Thu 1 Oct, 22:36 UTC FW26d ago 1 held half 4.9 days 1
Thu 1 Oct, 01:33 UTC27d ago 2 – 0.9 days 1
Tue 29 Sep, 06:01 UTC28d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on MTRTEST?

The name of MTRTEST carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on MTRTEST?

There is no telling the next wipe on MTRTEST: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 20 hours is how long the current world has been up.

What happens on MTRTEST when wipe day arrives?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on MTRTEST mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under MTRTEST. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include MTRTEST?

Best modded Rust servers are the Rust Leaderboard lists that include MTRTEST. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is MTRTEST running?

Rust network protocol 2634 and build 167584 on Linux is what MTRTEST runs. Matching the protocol is what joining needs; Steam handles the update.

Is MTRTEST up right now, and how steady is it?

Player one, MTRTEST is offline as you read this, last spotted 13 days 17 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is MTRTEST hosted?

No region is published by MTRTEST. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 64.40.8.143:21015 is its address.

The crowd

Where does MTRTEST sit in the rankings?

Player hours for the week place MTRTEST at #11,503, in the top 53% of every ranked server.

How many players are on MTRTEST right now?

No connection to MTRTEST: it is offline now, with the last check 13 days 17 hours ago.

Connect

How do I join MTRTEST?

Type client.connect 64.40.8.143:21015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.