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11701servers on
Hi-score
42340players now
2UP
101fresh wipes · 3h
Player select Ready

The Walking Dead |PVP|Zombies| 1/10 27 days ago

Online 64.40.9.169:29015 checked 9m ago

moddedcarbon

Stats

Players
0/ 250
0% full
Slots
250open
250 max players
7-day avg
0
7-day average · peak –
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
7d 3h
since its last restart; the bar fills at a day
Rank
#15,349
top 69%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
7d 17h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
26 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The Walking Dead |PVP|Zombies| 1/10 27 days ago runs a procedural map of size 4,500 with seed 1322589112, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The Walking Dead |PVP|Zombies| 1/10 27 days ago says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The force wipe is the only wipe The Walking Dead |PVP|Zombies| 1/10 27 days ago takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 27 days 7 hours.

What happens on The Walking Dead |PVP|Zombies| 1/10 27 days ago when wipe day arrives?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on The Walking Dead |PVP|Zombies| 1/10 27 days ago mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It holds 250 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are listed under The Walking Dead |PVP|Zombies| 1/10 27 days ago. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The Walking Dead |PVP|Zombies| 1/10 27 days ago appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust zombie servers, ranked live. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

Which Rust version is The Walking Dead |PVP|Zombies| 1/10 27 days ago running?

Rust network protocol 2634 and build 167781 on Linux is what The Walking Dead |PVP|Zombies| 1/10 27 days ago runs. Matching the protocol is what joining needs; Steam handles the update.

Is The Walking Dead |PVP|Zombies| 1/10 27 days ago online right now, and how steady has it been?

The Walking Dead |PVP|Zombies| 1/10 27 days ago is up, live and reachable this moment. The uptime figure puts the last restart at roughly 7 days 3 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does The Walking Dead |PVP|Zombies| 1/10 27 days ago perform?

The 48-hour average is 30 server fps; the floor was 30. At its peak the world carried 116,463 entities: buildings, deployables and the rest. The top memory figure was 5,253 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is The Walking Dead |PVP|Zombies| 1/10 27 days ago hosted?

On region, The Walking Dead |PVP|Zombies| 1/10 27 days ago publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 64.40.9.169:29015 is its address.

Player count

Where does The Walking Dead |PVP|Zombies| 1/10 27 days ago sit in the rankings?

Player hours over seven days put The Walking Dead |PVP|Zombies| 1/10 27 days ago at #15,349, among the top 69% of ranked servers.

How many players are on The Walking Dead |PVP|Zombies| 1/10 27 days ago right now?

On The Walking Dead |PVP|Zombies| 1/10 27 days ago, 0 players are in and 250 slots are on the board. Its average over the past week is 0 players.

How to join

How do I join The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Type client.connect 64.40.9.169:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp250
Max players It holds 250 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.