1UP
11714servers on
Hi-score
56753players now
2UP
169fresh wipes · 3h
Player select Ready

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

Online NA 66.51.99.119:28015 checked 8m ago

monthly wipes moddedoxidepve

Stats

Players
2/ 100
2% full
Slots
98open
100 max players
7-day avg
7
7-day average · peak 19
FPS
59
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 22h
since its last restart; the bar fills at a day
Rank
#1,170
top 5% · #171 in NA
Last wipe · new game
6d ago
monthly schedule
Next wipe · continue?
7d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

16
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:31 UTC6d ago 16 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
12 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
1 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
15 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 34 on average
58 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
4 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
4 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The game generates a procedural map for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: size 4,500, seed 1722427781. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

No gather rate appears in the name of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. Groups reach 30 players at most. roleplay is the mode, a roleplay setup with towns and jobs. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Once a month [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 days 16 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing when wipe day arrives?

At their busiest, its recent wipes averaged 16 players. On the latest wipe, 46 hours in, the crowd hit its peak.

Tag guide

Who is behind [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

A relicpve.com hostname appears on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing and on 3 other servers we track, which points to one operator.

What do the server tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The team size limit is 30; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

Which Rust version is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing on?

Rust network protocol 2635 and build 168909 on Linux is the version [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs. Steam updates your game so it sits on the same protocol needed to join.

Is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing up right now, and how steady is it?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 2 days 22 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 1 October 2026.

How well does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing perform?

60 server fps on average across the last 48 hours, never dropping below 59. At its peak the world carried 127,390 entities: buildings, deployables and the rest. It drew up to 6,254 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing hosted?

In North America, says [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing, with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 66.51.99.119:28015.

Player count

Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing sit in the rankings?

Player hours over seven days give [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing #1,170 worldwide, #171 in North America, and the top 5% of ranked servers.

How many players are on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing right now?

The live score is 2 players on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing, out of 100 slots. Seven days back: an average of 7 players, a peak of 19. In the last 48 hours, 00:00 UTC drew the highest average: 15 players.

Connect

How do I join [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

In the Rust console (F1) enter client.connect 66.51.99.119:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://relicpve.com for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts30
Group limit The team size limit is 30.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.