[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 27d ago
Stats
- Players
- 3/ 100
- 3% full
- Slots
- 97open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #10,676
- top 45% · #1371 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC34d ago | 9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs a procedural map of size 4,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.
What are the rules and settings on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
No gather rate appears in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. The limit on a group is 30 players. It plays as roleplay, roleplay rules with towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The force wipe is the only wipe [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 55 days 16 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing when wipe day arrives?
The average peak across its recent wipes is 9 players. On the latest wipe, 5 hours in, the crowd hit its peak.
Tag guide
Who is behind [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
3 other servers we track share this relicpve.com hostname with [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, so one operator most likely runs them all.
What do the server tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts30 (Group limit): You can have up to 30 per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America are listed under [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing running?
Rust network protocol 2633 and build 165217 on Linux is the version [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs. Steam updates your game so it sits on the same protocol needed to join.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing online right now, and how steady has it been?
No sign of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing right now, with 27 days 17 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hosted?
In North America, says [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.51.99.119:28027 is its address.
Player count
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit on the leaderboard?
Player hours over seven days give [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing #10,676 worldwide, #1,371 in North America, and the top 45% of ranked servers.
How many players are on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing right now?
No connection to [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: it is offline now, with the last check 27 days 17 hours ago.
How to join
How do I join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Type client.connect 66.51.99.119:28027 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://relicpve.com.
