LoA TestServer
Offline 65.108.8.8:28015 checked 3d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,326
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:36 UTC3d ago | 0 | – | running | 0 |
| Sat 3 Oct, 20:29 UTC25d ago | 1 | halved by day 1 | 22.6 days | 0 |
| Tue 29 Sep, 17:24 UTC29d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on LoA TestServer?
The game generates a procedural map for LoA TestServer.
What are the rules and settings on LoA TestServer?
The name of LoA TestServer carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on LoA TestServer?
There is no telling the next wipe on LoA TestServer: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 3 hours.
What happens on LoA TestServer when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Lists and filters
What do the server tags on LoA TestServer mean?
The server browser reads these tags from LoA TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LoA TestServer?
These Rust Leaderboard lists count LoA TestServer among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server details
Which Rust version is LoA TestServer on?
Rust network protocol 2635 and build 168909 on Linux is the version LoA TestServer runs. Steam updates your game so it sits on the same protocol needed to join.
Is LoA TestServer online right now, and how steady has it been?
No sign of LoA TestServer right now, with 3 days 2 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 70, or 42%. The first record Rust Leaderboard has of it is 29 September 2026.
Where in the world is LoA TestServer hosted?
No region is published by LoA TestServer. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 65.108.8.8:28015.
The crowd
Where does LoA TestServer sit in the rankings?
Player hours for the week place LoA TestServer at #15,326, in the top 69% of every ranked server.
How many players are on LoA TestServer right now?
LoA TestServer is offline at the moment; the last sighting was 3 days 2 hours ago. A seven-day average of 0 players is the score here.
How to join
How do I join LoA TestServer?
Type client.connect 65.108.8.8:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.