336 | Test Server Randomly Online Do Not Join
Online 66.110.242.212:31000 checked 9m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 115
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 20m
- since its last restart; the bar fills at a day
- Rank
- #11,251
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:43 UTC1h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 336 | Test Server Randomly Online Do Not Join?
Size 4,250 and seed 1766321803 define the game-generated procedural map on 336 | Test Server Randomly Online Do Not Join. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on 336 | Test Server Randomly Online Do Not Join?
No gather rate appears in the name of 336 | Test Server Randomly Online Do Not Join. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 1 hours is how long the current world has been up.
Tag guide
What do the server tags on 336 | Test Server Randomly Online Do Not Join mean?
The server browser reads these tags from 336 | Test Server Randomly Online Do Not Join: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is 336 | Test Server Randomly Online Do Not Join on?
Rust network protocol 2635 and build 168909 on Windows is what 336 | Test Server Randomly Online Do Not Join runs. Matching the protocol is what joining needs; Steam handles the update.
Is 336 | Test Server Randomly Online Do Not Join online right now, and how steady has it been?
Right now the lights are on at 336 | Test Server Randomly Online Do Not Join. Going by the uptime it reports, the last restart was about 2 hours ago. Uptime over the last 1 full day: 0%. The server clocked 0 hours on out of 24. 27 October 2026 is when Rust Leaderboard first logged it.
How well does 336 | Test Server Randomly Online Do Not Join perform?
134 server fps on average across the last 48 hours, never dropping below 115. At its peak the world carried 101,536 entities: buildings, deployables and the rest. It drew up to 2,648 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is 336 | Test Server Randomly Online Do Not Join hosted?
Nothing about a region is published by 336 | Test Server Randomly Online Do Not Join. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 66.110.242.212:31000.
Player count
Where does 336 | Test Server Randomly Online Do Not Join sit in the rankings?
Player hours over seven days put 336 | Test Server Randomly Online Do Not Join at #11,251, among the top 50% of ranked servers.
How many players are on 336 | Test Server Randomly Online Do Not Join right now?
On 336 | Test Server Randomly Online Do Not Join, 0 players are in and 100 slots are on the board. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 0 players.
How to join
How do I join 336 | Test Server Randomly Online Do Not Join?
Type client.connect 66.110.242.212:31000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.