1UP
11908servers on
Hi-score
102404players now
2UP
409fresh wipes · 3h
Player select Out

Server_210_DevBlog

Offline 66.234.150.186:28015 checked 5d ago

modded

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#10,819
top 48%
Last wipe · new game
7d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
216 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Server_210_DevBlog?

The game generates a procedural map for Server_210_DevBlog.

What are the rules and settings on Server_210_DevBlog?

Server_210_DevBlog says nothing in its name about a gather rate. No group limit is published. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Anti-cheat is off: VAC is disabled.

Wipe days

What is the wipe schedule on Server_210_DevBlog?

The record of Server_210_DevBlog's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 7 days 3 hours.

Tags

What do the server tags on Server_210_DevBlog mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; v2201 (Protocol): Protocol 2201 is required; a different version cannot connect; oxide (Oxide): It runs Oxide (uMod), a framework for plugins; modded (Modded): This is Modded: the game is changed by plugins or settings; hd910d3d2 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are the tags Server_210_DevBlog publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Server_210_DevBlog?

Server_210_DevBlog appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is Server_210_DevBlog running?

Rust network protocol 2201 on Windows is the version Server_210_DevBlog runs. Steam updates your game so it sits on the same protocol needed to join.

Is Server_210_DevBlog up right now, and how steady is it?

Server_210_DevBlog is down this moment; the last signal came 5 days 22 hours ago. The last 6 full days saw it online for 3 of 144 hours, 2% of the time. The first record Rust Leaderboard has of it is 22 October 2026.

Where in the world is Server_210_DevBlog hosted?

On region, Server_210_DevBlog publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 66.234.150.186:28015.

Player count

Where does Server_210_DevBlog sit in the rankings?

Player hours for the week place Server_210_DevBlog at #10,819, in the top 48% of every ranked server.

How many players are on Server_210_DevBlog right now?

Right now Server_210_DevBlog is not online, and its last appearance was 5 days 22 hours ago. Its average over the past week is 0 players, peaking at 1.

Getting in

How do I join Server_210_DevBlog?

In the Rust console (F1) enter client.connect 66.234.150.186:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
v2201
Protocol Protocol 2201 is required; a different version cannot connect.

Mods and access

oxide
Oxide It runs Oxide (uMod), a framework for plugins.
modded
Modded This is Modded: the game is changed by plugins or settings.

Other

hd910d3d2
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.
stok
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.