RARustTesting
Online 66.51.99.118:34118 checked 7m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #5,669
- top 25%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 30 Oct, 00:51 UTC6h ago | – | – | running | 1 |
| Thu 29 Oct, 15:40 UTC15h ago | – | – | – | 0 |
| Fri 23 Oct, 15:40 UTC6d ago | 1 | halved by day 1 | 6 days | 0 |
| Fri 23 Oct, 01:15 UTC7d ago | 1 | – | 0.6 days | 0 |
| Tue 20 Oct, 13:02 UTC9d ago | 2 | held half | 2.5 days | 0 |
| Wed 30 Sep, 14:21 UTC29d ago | 1 | halved by day 2 | 19.9 days | 0 |
| Mon 28 Sep, 15:32 UTC31d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 22:52 UTC32d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 15:17 UTC34d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 13:02 UTC35d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 00:56 UTC36d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 18:38 UTC38d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on RARustTesting?
No gather rate appears in the name of RARustTesting. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RARustTesting?
No next wipe can be pinned down on RARustTesting, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 6 hours.
What happens on RARustTesting when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 4 hours in. 33% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.5.
Tag guide
What do the server tags on RARustTesting mean?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; oxidation (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags RARustTesting publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RARustTesting?
RARustTesting appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server facts
Which Rust version is RARustTesting running?
Rust network protocol 2635 and build 168909 on Linux is the version RARustTesting runs. Matching the protocol is what joining needs; Steam handles the update.
Is RARustTesting online right now, and how steady has it been?
RARustTesting is up, live and reachable this moment. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is RARustTesting hosted?
No region is published by RARustTesting. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 66.51.99.118:34118.
The crowd
Where does RARustTesting sit on the leaderboard?
Player hours for the week place RARustTesting at #5,669, in the top 25% of every ranked server.
How many players are on RARustTesting right now?
On RARustTesting, 0 players are in and 10 slots are on the board. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 15:00 UTC drew the highest average: 2 players.
How to join
How do I join RARustTesting?
Type client.connect 66.51.99.118:34118 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.