ParadoxLabs
Offline 66.51.99.158:4301 checked 42d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,503
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on ParadoxLabs?
The game generates a procedural map for ParadoxLabs.
What are the rules and settings on ParadoxLabs?
No gather rate appears in the name of ParadoxLabs. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on ParadoxLabs?
The record of ParadoxLabs's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 55 days 10 hours.
Lists and filters
What do the server tags on ParadoxLabs mean?
gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags ParadoxLabs publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ParadoxLabs?
Best modded Rust servers are the Rust Leaderboard lists that include ParadoxLabs. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is ParadoxLabs on?
The build behind ParadoxLabs: Rust network protocol 2633 and build 163794 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is ParadoxLabs up right now, and how steady is it?
No sign of ParadoxLabs right now, with 42 days 9 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 14 September 2026.
Where in the world is ParadoxLabs hosted?
Nothing about a region is published by ParadoxLabs. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.99.158:4301.
Population
Where does ParadoxLabs sit in the rankings?
Player hours over seven days put ParadoxLabs at #15,503, among the top – of ranked servers.
How many players are on ParadoxLabs right now?
ParadoxLabs is offline at the moment; the last sighting was 42 days 9 hours ago.
Connect
How do I join ParadoxLabs?
Type client.connect 66.51.99.158:4301 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.