1UP
11680servers on
Hi-score
52558players now
2UP
137fresh wipes · 3h
Player select Out

ParadoxLabs

Offline 66.51.99.158:4301 checked 4d ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,335
top 69%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:12 UTC26d ago 0 – running 0
Wed 30 Sep, 01:03 UTC29d ago 2 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on ParadoxLabs?

The game generates a procedural map for ParadoxLabs: size 1,000, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on ParadoxLabs?

ParadoxLabs says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on ParadoxLabs?

The record of ParadoxLabs's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 26 days 2 hours.

What happens on ParadoxLabs when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.

Tag guide

What do the server tags on ParadoxLabs mean?

The server browser reads these tags from ParadoxLabs: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include ParadoxLabs?

ParadoxLabs appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is ParadoxLabs running?

Rust network protocol 2635 and build 168909 on Linux is the version ParadoxLabs runs. Matching the protocol is what joining needs; Steam handles the update.

Is ParadoxLabs online right now, and how steady has it been?

No sign of ParadoxLabs right now, with 4 days 10 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 72, or 43%. Rust Leaderboard logged it for the first time on 16 September 2026.

Where in the world is ParadoxLabs hosted?

On region, ParadoxLabs publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.99.158:4301.

The crowd

Where does ParadoxLabs sit on the leaderboard?

Player hours over seven days put ParadoxLabs at #15,335, among the top 69% of ranked servers.

How many players are on ParadoxLabs right now?

ParadoxLabs is offline at the moment; the last sighting was 4 days 10 hours ago. A seven-day average of 0 players is the score here.

Getting in

How do I join ParadoxLabs?

In the Rust console (F1) enter client.connect 66.51.99.158:4301. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://paradoxlabs.dev.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.