Rust Defensive Telemetry Lab
Offline 66.68.241.220:28015 checked 15d ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,084
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Defensive Telemetry Lab?
The game generates a procedural map for Rust Defensive Telemetry Lab.
What are the rules and settings on Rust Defensive Telemetry Lab?
No gather rate appears in the name of Rust Defensive Telemetry Lab. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Rust Defensive Telemetry Lab?
The record of Rust Defensive Telemetry Lab's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 16 days 8 hours.
Lists and filters
What do the server tags on Rust Defensive Telemetry Lab mean?
The server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust Defensive Telemetry Lab?
These Rust Leaderboard lists count Rust Defensive Telemetry Lab among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Rust Defensive Telemetry Lab on?
Rust network protocol 2634 and build 167398 on Windows is the version Rust Defensive Telemetry Lab runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust Defensive Telemetry Lab online right now, and how steady has it been?
No sign of Rust Defensive Telemetry Lab right now, with 15 days 22 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 12 October 2026.
Where in the world is Rust Defensive Telemetry Lab hosted?
Nothing about a region is published by Rust Defensive Telemetry Lab. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.68.241.220:28015 is its address.
The crowd
Where does Rust Defensive Telemetry Lab sit on the leaderboard?
Player hours over seven days put Rust Defensive Telemetry Lab at #14,084, among the top 64% of ranked servers.
How many players are on Rust Defensive Telemetry Lab right now?
No connection to Rust Defensive Telemetry Lab: it is offline now, with the last check 15 days 22 hours ago.
Getting in
How do I join Rust Defensive Telemetry Lab?
In the Rust console (F1) enter client.connect 66.68.241.220:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.