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Corrosion Hour Development Test Server

Offline 67.161.116.223:28015 checked 25d ago

moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,010
top 71%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Corrosion Hour Development Test Server?

The game generates a procedural map for Corrosion Hour Development Test Server.

What are the rules and settings on Corrosion Hour Development Test Server?

Corrosion Hour Development Test Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Corrosion Hour Development Test Server?

Too few of Corrosion Hour Development Test Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 12 hours.

Tag guide

What do the server tags on Corrosion Hour Development Test Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166493 (Build): Build: 166493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Corrosion Hour Development Test Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Corrosion Hour Development Test Server?

These Rust Leaderboard lists count Corrosion Hour Development Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is Corrosion Hour Development Test Server running?

Rust network protocol 2634 and build 166493 on Windows is what Corrosion Hour Development Test Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is Corrosion Hour Development Test Server online right now, and how steady has it been?

No sign of Corrosion Hour Development Test Server right now, with 25 days 8 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 1 October 2026.

Where in the world is Corrosion Hour Development Test Server hosted?

On region, Corrosion Hour Development Test Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 67.161.116.223:28015.

Population

Where does Corrosion Hour Development Test Server sit on the leaderboard?

Player hours over seven days put Corrosion Hour Development Test Server at #16,010, among the top 71% of ranked servers.

How many players are on Corrosion Hour Development Test Server right now?

Right now Corrosion Hour Development Test Server is not online, and its last appearance was 25 days 8 hours ago.

Connect

How do I join Corrosion Hour Development Test Server?

Type client.connect 67.161.116.223:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166493
Build Build: 166493.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.