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The Coop - Development and Testing

Offline 67.187.8.198:28015 checked 4d ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,867
top 44%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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Quick answers

from the figures on this page

How it plays

Which map is loaded on The Coop - Development and Testing?

The game generates a procedural map for The Coop - Development and Testing.

What are the rules and settings on The Coop - Development and Testing?

No gather rate appears in the name of The Coop - Development and Testing. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on The Coop - Development and Testing?

Too few of The Coop - Development and Testing's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 14 days 5 hours is how long the current world has been up.

Tag guide

What do the server tags on The Coop - Development and Testing mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under The Coop - Development and Testing. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include The Coop - Development and Testing?

The Coop - Development and Testing appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is The Coop - Development and Testing on?

Rust network protocol 2634 and build 167781 on Windows is what The Coop - Development and Testing runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is The Coop - Development and Testing online right now, and how steady has it been?

Player one, The Coop - Development and Testing is offline as you read this, last spotted 4 days 6 hours ago. It was up 27% of the time over the last 7 full days: 45 of 168 hours on. The first record Rust Leaderboard has of it is 13 October 2026.

Where in the world is The Coop - Development and Testing hosted?

No region is published by The Coop - Development and Testing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 67.187.8.198:28015.

The crowd

Where does The Coop - Development and Testing sit on the leaderboard?

Player hours over seven days put The Coop - Development and Testing at #9,867, among the top 44% of ranked servers.

How many players are on The Coop - Development and Testing right now?

The Coop - Development and Testing is offline at the moment; the last sighting was 4 days 6 hours ago. Seven days back: an average of 0 players, a peak of 1.

Getting in

How do I join The Coop - Development and Testing?

In the Rust console (F1) enter client.connect 67.187.8.198:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players Slot count: 5.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.