1UP
11612servers on
Hi-score
35778players now
2UP
59fresh wipes · 3h
Player select Ready

Ironwood Refuge PVE

Online 67.210.97.252:27044 checked 9m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
45
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 9h
since its last restart; the bar fills at a day
Rank
#9,022
top 41%
Last wipe · new game
9d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctTue 6 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:40 UTC9d ago 2 – running 0
Tue 6 Oct, 20:46 UTC21d ago 5 halved by day 1 12.2 days 0
Tue 6 Oct, 13:09 UTC21d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Ironwood Refuge PVE?

Ironwood Refuge PVE runs a procedural map of size 5,000 with seed 1492185930, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Ironwood Refuge PVE?

No gather rate appears in the name of Ironwood Refuge PVE. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Ironwood Refuge PVE?

No next wipe can be pinned down on Ironwood Refuge PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 9 days 3 hours.

What happens on Ironwood Refuge PVE when wipe day arrives?

Its recent wipes drew an average of 4 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

What do the server tags on Ironwood Refuge PVE mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Ironwood Refuge PVE. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Ironwood Refuge PVE?

Ironwood Refuge PVE appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is Ironwood Refuge PVE on?

Rust network protocol 2635 and build 167781 on Linux is the version Ironwood Refuge PVE runs. Matching the protocol is what joining needs; Steam handles the update.

Is Ironwood Refuge PVE online right now, and how steady has it been?

Right now the lights are on at Ironwood Refuge PVE. The uptime figure puts the last restart at roughly 3 days 9 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 6 October 2026.

How well does Ironwood Refuge PVE perform?

40 server fps on average across the last 48 hours, never dropping below 27. Up to 145,726 entities were in play, buildings and deployables among them. It drew up to 5,097 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Ironwood Refuge PVE hosted?

Nothing about a region is published by Ironwood Refuge PVE. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 67.210.97.252:27044.

Population

Where does Ironwood Refuge PVE sit in the rankings?

Player hours for the week place Ironwood Refuge PVE at #9,022, in the top 41% of every ranked server.

How many players are on Ironwood Refuge PVE right now?

On Ironwood Refuge PVE, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.

Getting in

How do I join Ironwood Refuge PVE?

Type client.connect 67.210.97.252:27044 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.