Ironwood Refuge PVE
Online 67.210.97.252:27044 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 45
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 9h
- since its last restart; the bar fills at a day
- Rank
- #9,022
- top 41%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:40 UTC9d ago | 2 | – | running | 0 |
| Tue 6 Oct, 20:46 UTC21d ago | 5 | halved by day 1 | 12.2 days | 0 |
| Tue 6 Oct, 13:09 UTC21d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Ironwood Refuge PVE?
Ironwood Refuge PVE runs a procedural map of size 5,000 with seed 1492185930, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Ironwood Refuge PVE?
No gather rate appears in the name of Ironwood Refuge PVE. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Ironwood Refuge PVE?
No next wipe can be pinned down on Ironwood Refuge PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 9 days 3 hours.
What happens on Ironwood Refuge PVE when wipe day arrives?
Its recent wipes drew an average of 4 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tag guide
What do the server tags on Ironwood Refuge PVE mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Ironwood Refuge PVE. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Ironwood Refuge PVE?
Ironwood Refuge PVE appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Ironwood Refuge PVE on?
Rust network protocol 2635 and build 167781 on Linux is the version Ironwood Refuge PVE runs. Matching the protocol is what joining needs; Steam handles the update.
Is Ironwood Refuge PVE online right now, and how steady has it been?
Right now the lights are on at Ironwood Refuge PVE. The uptime figure puts the last restart at roughly 3 days 9 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 6 October 2026.
How well does Ironwood Refuge PVE perform?
40 server fps on average across the last 48 hours, never dropping below 27. Up to 145,726 entities were in play, buildings and deployables among them. It drew up to 5,097 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Ironwood Refuge PVE hosted?
Nothing about a region is published by Ironwood Refuge PVE. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 67.210.97.252:27044.
Population
Where does Ironwood Refuge PVE sit in the rankings?
Player hours for the week place Ironwood Refuge PVE at #9,022, in the top 41% of every ranked server.
How many players are on Ironwood Refuge PVE right now?
On Ironwood Refuge PVE, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
Getting in
How do I join Ironwood Refuge PVE?
Type client.connect 67.210.97.252:27044 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.