1UP
11747servers on
Hi-score
58097players now
2UP
133fresh wipes · 3h
Player select Ready

MICRO_SKIN_PREVIEW

Online 69.142.98.34:28215 checked 14m ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#7,342
top 33%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
8d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 19h
Thu 5 Nov, 19:00 UTC
FW
36d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
63 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
75 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on MICRO_SKIN_PREVIEW?

MICRO_SKIN_PREVIEW runs on a map the game generates procedurally.

What are the rules and settings on MICRO_SKIN_PREVIEW?

The name of MICRO_SKIN_PREVIEW carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on MICRO_SKIN_PREVIEW?

Wipes on MICRO_SKIN_PREVIEW come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 26 days 4 hours is how long the current world has been up.

What happens on MICRO_SKIN_PREVIEW when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours in, the crowd hit its peak.

Tags

What do the server tags on MICRO_SKIN_PREVIEW mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags MICRO_SKIN_PREVIEW publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include MICRO_SKIN_PREVIEW?

MICRO_SKIN_PREVIEW appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is MICRO_SKIN_PREVIEW on?

Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. Matching the protocol is what joining needs; Steam handles the update.

Is MICRO_SKIN_PREVIEW online right now, and how steady has it been?

MICRO_SKIN_PREVIEW is up, live and reachable this moment. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is MICRO_SKIN_PREVIEW hosted?

Nothing about a region is published by MICRO_SKIN_PREVIEW. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 69.142.98.34:28215.

Player count

Where does MICRO_SKIN_PREVIEW sit on the leaderboard?

Player hours over seven days put MICRO_SKIN_PREVIEW at #7,342, among the top 33% of ranked servers.

How many players are on MICRO_SKIN_PREVIEW right now?

On MICRO_SKIN_PREVIEW, 0 players are in and 10 slots are on the board. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Connect

How do I join MICRO_SKIN_PREVIEW?

In the Rust console (F1) enter client.connect 69.142.98.34:28215. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.