MoJo
Online 69.41.181.103:25726 checked 10m ago
Stats
- Players
- 0/ 16
- 0% full
- Slots
- 16open
- 16 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 206
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14h 35m
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:32 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on MoJo?
Size 3,000 and seed 8326175 define the game-generated procedural map on MoJo. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on MoJo?
The name of MoJo carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on MoJo?
Too few of MoJo's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 26 days 16 hours.
What happens on MoJo when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on MoJo mean?
gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): Slot count: 16; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags MoJo publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include MoJo?
Best modded Rust servers are the Rust Leaderboard lists that include MoJo. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is MoJo running?
Rust network protocol 2635 and build 168909 on Linux is the version MoJo runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is MoJo up right now, and how steady is it?
MoJo is up, live and reachable this moment. About 14 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does MoJo perform?
The 48-hour average is 230 server fps; the floor was 196. Up to 45,978 entities were in play, buildings and deployables among them. It drew up to 1,906 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is MoJo hosted?
No region is published by MoJo. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 69.41.181.103:25726.
The crowd
Where does MoJo sit on the leaderboard?
Player hours over seven days put MoJo at #15,349, among the top 69% of ranked servers.
How many players are on MoJo right now?
0 players fill 16 slots on MoJo right now. Its average over the past week is 0 players.
Connect
How do I join MoJo?
In the Rust console (F1) enter client.connect 69.41.181.103:25726. Launch Rust from this page instead and it opens the game through Steam and joins for you.