RustedThrough
Offline 70.109.215.128:28015 checked 45d ago
Stats
- Players
- 0/ 15
- 0% full
- Slots
- 15open
- 15 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,025
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustedThrough?
The game generates a procedural map for RustedThrough.
What are the rules and settings on RustedThrough?
No gather rate appears in the name of RustedThrough. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on RustedThrough?
RustedThrough has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 46 days 8 hours is how long the current world has been up.
Lists and filters
What do the server tags on RustedThrough mean?
gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): Slot count: 15; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RustedThrough publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustedThrough?
RustedThrough appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is RustedThrough running?
Rust network protocol 2633 and build 163794 on Linux is the version RustedThrough runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustedThrough online right now, and how steady has it been?
No sign of RustedThrough right now, with 45 days 10 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RustedThrough hosted?
No region is published by RustedThrough. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 70.109.215.128:28015 is its address.
Player count
Where does RustedThrough sit in the rankings?
Player hours for the week place RustedThrough at #15,025, in the top – of every ranked server.
How many players are on RustedThrough right now?
No connection to RustedThrough: it is offline now, with the last check 45 days 10 hours ago.
Connect
How do I join RustedThrough?
Type client.connect 70.109.215.128:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.