1UP
11677servers on
Hi-score
48863players now
2UP
128fresh wipes · 3h
Player select Ready

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 13m ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak 1
FPS
127
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 41m
since its last restart; the bar fills at a day
Rank
#11,117
top 50%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0021:0003:0010:0016:0023:00

Hourly average and peak, UTC.

Server performance

05010015020014:0021:0003:0010:0016:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:05 UTC21d ago 4 – running 0
Thu 1 Oct, 18:52 UTC FW26d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

How it plays

Which map is loaded on WTF|R&D|Testing Server|?

WTF|R&D|Testing Server| runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on WTF|R&D|Testing Server|?

No gather rate appears in the name of WTF|R&D|Testing Server|. Groups reach 128 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on WTF|R&D|Testing Server|?

The record of WTF|R&D|Testing Server|'s wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 5 hours is how long the current world has been up.

What happens on WTF|R&D|Testing Server| when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. 33 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Tag guide

What do the server tags on WTF|R&D|Testing Server| mean?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts128 (Group limit): The team size limit is 128; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags WTF|R&D|Testing Server| publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include WTF|R&D|Testing Server|?

WTF|R&D|Testing Server| appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is WTF|R&D|Testing Server| running?

Rust network protocol 2635 and build 168909 on Windows is the version WTF|R&D|Testing Server| runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is WTF|R&D|Testing Server| up right now, and how steady is it?

Right now the lights are on at WTF|R&D|Testing Server|. About 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 89 of 168 hours, 53% of the time. The first record Rust Leaderboard has of it is 26 September 2026.

How well does WTF|R&D|Testing Server| perform?

116 server fps on average across the last 48 hours, never dropping below 82. At its peak the world carried 94,951 entities: buildings, deployables and the rest. The top memory figure was 3,539 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is WTF|R&D|Testing Server| hosted?

No region is published by WTF|R&D|Testing Server|. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 70.177.77.170:28015.

Player count

Where does WTF|R&D|Testing Server| sit on the leaderboard?

Player hours for the week place WTF|R&D|Testing Server| at #11,117, in the top 50% of every ranked server.

How many players are on WTF|R&D|Testing Server| right now?

0 players fill 5 slots on WTF|R&D|Testing Server| right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

Getting in

How do I join WTF|R&D|Testing Server|?

In the Rust console (F1) enter client.connect 70.177.77.170:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts128
Group limit The team size limit is 128.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.