WTF|R&D|Testing Server|
Online 70.177.77.170:28015 checked 13m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 127
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 41m
- since its last restart; the bar fills at a day
- Rank
- #11,117
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:05 UTC21d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:52 UTC FW26d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on WTF|R&D|Testing Server|?
WTF|R&D|Testing Server| runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on WTF|R&D|Testing Server|?
No gather rate appears in the name of WTF|R&D|Testing Server|. Groups reach 128 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on WTF|R&D|Testing Server|?
The record of WTF|R&D|Testing Server|'s wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 5 hours is how long the current world has been up.
What happens on WTF|R&D|Testing Server| when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. 33 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tag guide
What do the server tags on WTF|R&D|Testing Server| mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts128 (Group limit): The team size limit is 128; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags WTF|R&D|Testing Server| publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include WTF|R&D|Testing Server|?
WTF|R&D|Testing Server| appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is WTF|R&D|Testing Server| running?
Rust network protocol 2635 and build 168909 on Windows is the version WTF|R&D|Testing Server| runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is WTF|R&D|Testing Server| up right now, and how steady is it?
Right now the lights are on at WTF|R&D|Testing Server|. About 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 89 of 168 hours, 53% of the time. The first record Rust Leaderboard has of it is 26 September 2026.
How well does WTF|R&D|Testing Server| perform?
116 server fps on average across the last 48 hours, never dropping below 82. At its peak the world carried 94,951 entities: buildings, deployables and the rest. The top memory figure was 3,539 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is WTF|R&D|Testing Server| hosted?
No region is published by WTF|R&D|Testing Server|. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 70.177.77.170:28015.
Player count
Where does WTF|R&D|Testing Server| sit on the leaderboard?
Player hours for the week place WTF|R&D|Testing Server| at #11,117, in the top 50% of every ranked server.
How many players are on WTF|R&D|Testing Server| right now?
0 players fill 5 slots on WTF|R&D|Testing Server| right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
Getting in
How do I join WTF|R&D|Testing Server|?
In the Rust console (F1) enter client.connect 70.177.77.170:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.