RustaMartine
Offline 70.53.168.200:28015 checked 41d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,383
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustaMartine?
A procedural map, generated by the game, is what RustaMartine runs.
What are the rules and settings on RustaMartine?
The name of RustaMartine carries no gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on RustaMartine?
RustaMartine has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 56 days 3 hours.
Tag guide
What do the server tags on RustaMartine mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags RustaMartine publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustaMartine?
These Rust Leaderboard lists count RustaMartine among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is RustaMartine on?
Rust network protocol 2633 and build 164530 on Linux is the version RustaMartine runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustaMartine up right now, and how steady is it?
RustaMartine is down this moment; the last signal came 41 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is RustaMartine hosted?
Nothing about a region is published by RustaMartine. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 70.53.168.200:28015.
Player count
Where does RustaMartine sit on the leaderboard?
Player hours for the week place RustaMartine at #15,383, in the top – of every ranked server.
How many players are on RustaMartine right now?
Right now RustaMartine is not online, and its last appearance was 41 days 16 hours ago.
Connect
How do I join RustaMartine?
Type client.connect 70.53.168.200:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.