Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,940
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:06 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Electrical Test Site 67?
A procedural map, generated by the game, is what Electrical Test Site 67 runs.
What are the rules and settings on Electrical Test Site 67?
Electrical Test Site 67 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Electrical Test Site 67?
Too few of Electrical Test Site 67's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 24 days 18 hours.
What happens on Electrical Test Site 67 when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Electrical Test Site 67 mean?
The server browser reads these tags from Electrical Test Site 67: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Electrical Test Site 67?
Best modded Rust servers are the Rust Leaderboard lists that include Electrical Test Site 67. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is Electrical Test Site 67 running?
Rust network protocol 2634 and build 166652 on Linux is the version Electrical Test Site 67 runs. Matching the protocol is what joining needs; Steam handles the update.
Is Electrical Test Site 67 up right now, and how steady is it?
No sign of Electrical Test Site 67 right now, with 24 days 18 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Electrical Test Site 67 hosted?
No region is published by Electrical Test Site 67. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 71.171.125.142:28015.
Player count
Where does Electrical Test Site 67 sit on the leaderboard?
Player hours for the week place Electrical Test Site 67 at #15,940, in the top 71% of every ranked server.
How many players are on Electrical Test Site 67 right now?
Right now Electrical Test Site 67 is not online, and its last appearance was 24 days 18 hours ago.
Getting in
How do I join Electrical Test Site 67?
Type client.connect 71.171.125.142:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.