Electrical Test Site 67
Offline 71.171.125.142:28015 checked 23d ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,940
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Electrical Test Site 67?
A procedural map, generated by the game, is what Electrical Test Site 67 runs.
What are the rules and settings on Electrical Test Site 67?
Electrical Test Site 67 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Electrical Test Site 67?
Too few of Electrical Test Site 67's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 23 days 3 hours is how long the current world has been up.
Tags
What do the server tags on Electrical Test Site 67 mean?
The server browser reads these tags from Electrical Test Site 67: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Electrical Test Site 67?
Electrical Test Site 67 appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server facts
Which Rust version is Electrical Test Site 67 on?
The build behind Electrical Test Site 67: Rust network protocol 2634 and build 166652 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Electrical Test Site 67 online right now, and how steady has it been?
Player one, Electrical Test Site 67 is offline as you read this, last spotted 23 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 4 October 2026.
Where in the world is Electrical Test Site 67 hosted?
No region is published by Electrical Test Site 67. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 71.171.125.142:28015.
Population
Where does Electrical Test Site 67 sit in the rankings?
Player hours for the week place Electrical Test Site 67 at #15,940, in the top 71% of every ranked server.
How many players are on Electrical Test Site 67 right now?
Electrical Test Site 67 is offline at the moment; the last sighting was 23 days 2 hours ago.
Getting in
How do I join Electrical Test Site 67?
Type client.connect 71.171.125.142:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.