Exoscape Local Dev
Offline 71.58.121.157:28016 checked 17d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,719
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:50 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Exoscape Local Dev?
A procedural map, generated by the game, is what Exoscape Local Dev runs.
What are the rules and settings on Exoscape Local Dev?
The name of Exoscape Local Dev carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Exoscape Local Dev?
The record of Exoscape Local Dev's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 18 days 15 hours is how long the current world has been up.
What happens on Exoscape Local Dev when wipe day arrives?
The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Exoscape Local Dev mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are the tags Exoscape Local Dev publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Exoscape Local Dev?
Exoscape Local Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server facts
Which Rust version is Exoscape Local Dev running?
Rust network protocol 2634 and build 167398 on Windows is the version Exoscape Local Dev runs. Steam updates your game so it sits on the same protocol needed to join.
Is Exoscape Local Dev up right now, and how steady is it?
Player one, Exoscape Local Dev is offline as you read this, last spotted 17 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 10 October 2026.
Where in the world is Exoscape Local Dev hosted?
Nothing about a region is published by Exoscape Local Dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 71.58.121.157:28016.
The crowd
Where does Exoscape Local Dev sit in the rankings?
Player hours for the week place Exoscape Local Dev at #15,719, in the top 71% of every ranked server.
How many players are on Exoscape Local Dev right now?
Exoscape Local Dev is offline at the moment; the last sighting was 17 days 16 hours ago.
How to join
How do I join Exoscape Local Dev?
Type client.connect 71.58.121.157:28016 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.