Codezalot Rust
Online 72.218.192.227:28015 checked 7m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 134
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10d 18h
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Codezalot Rust?
Codezalot Rust runs a procedural map of size 3,500 with seed 1887230747, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Codezalot Rust?
No gather rate appears in the name of Codezalot Rust. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Codezalot Rust?
Codezalot Rust has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 10 days 20 hours.
Lists and filters
What do the server tags on Codezalot Rust mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Codezalot Rust publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Codezalot Rust?
These Rust Leaderboard lists count Codezalot Rust among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Codezalot Rust running?
Rust network protocol 2634 and build 167781 on Linux is what Codezalot Rust runs. Matching the protocol is what joining needs; Steam handles the update.
Is Codezalot Rust online right now, and how steady has it been?
Right now the lights are on at Codezalot Rust. About 10 days 18 hours ago is when it last restarted, judged by the uptime it reports. It was up 86% of the time over the last 7 full days: 144 of 168 hours on. The first record Rust Leaderboard has of it is 18 October 2026.
How well does Codezalot Rust perform?
Averaged over the last 48 hours, server fps was 123, with a low of 103. Buildings, deployables and all the rest of the world took the entity count as high as 69,099. Memory use peaked at 3,612 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Codezalot Rust hosted?
Nothing about a region is published by Codezalot Rust. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 72.218.192.227:28015 is its address.
Player count
Where does Codezalot Rust sit on the leaderboard?
Player hours for the week place Codezalot Rust at #15,349, in the top 69% of every ranked server.
How many players are on Codezalot Rust right now?
On Codezalot Rust, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
Getting in
How do I join Codezalot Rust?
In the Rust console (F1) enter client.connect 72.218.192.227:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.