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Pacific Drive Integration - Local Test

Offline 72.251.219.62:28115 checked 15d ago

moddedoxide

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,195
top 70%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Pacific Drive Integration - Local Test?

The game generates a procedural map for Pacific Drive Integration - Local Test.

What are the rules and settings on Pacific Drive Integration - Local Test?

The name of Pacific Drive Integration - Local Test carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.

Wipe schedule

What is the wipe schedule on Pacific Drive Integration - Local Test?

The record of Pacific Drive Integration - Local Test's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 16 days 23 hours.

Lists and filters

What do the server tags on Pacific Drive Integration - Local Test mean?

The server browser reads these tags from Pacific Drive Integration - Local Test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Pacific Drive Integration - Local Test?

Best modded Rust servers are the Rust Leaderboard lists that include Pacific Drive Integration - Local Test. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is Pacific Drive Integration - Local Test on?

The build behind Pacific Drive Integration - Local Test: Rust network protocol 2634 and build 167584 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Pacific Drive Integration - Local Test up right now, and how steady is it?

Pacific Drive Integration - Local Test is down this moment; the last signal came 15 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 14 October 2026.

Where in the world is Pacific Drive Integration - Local Test hosted?

On region, Pacific Drive Integration - Local Test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 72.251.219.62:28115.

Population

Where does Pacific Drive Integration - Local Test sit in the rankings?

Player hours over seven days put Pacific Drive Integration - Local Test at #15,195, among the top 70% of ranked servers.

How many players are on Pacific Drive Integration - Local Test right now?

No connection to Pacific Drive Integration - Local Test: it is offline now, with the last check 15 days 1 hours ago.

Connect

How do I join Pacific Drive Integration - Local Test?

In the Rust console (F1) enter client.connect 72.251.219.62:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.