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Hi-score
103410players now
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555fresh wipes · 3h
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Pacific Drive Integration - Local Test

Offline 72.251.219.88:28115 checked 15d ago

moddedoxide

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,212
top 70%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Pacific Drive Integration - Local Test?

Pacific Drive Integration - Local Test runs on a map the game generates procedurally.

What are the rules and settings on Pacific Drive Integration - Local Test?

No gather rate appears in the name of Pacific Drive Integration - Local Test. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is off: VAC is disabled.

Reset times

What is the wipe schedule on Pacific Drive Integration - Local Test?

The record of Pacific Drive Integration - Local Test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 16 days 20 hours.

Lists and filters

What do the server tags on Pacific Drive Integration - Local Test mean?

gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Pacific Drive Integration - Local Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Pacific Drive Integration - Local Test?

Best modded Rust servers are the Rust Leaderboard lists that include Pacific Drive Integration - Local Test. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Pacific Drive Integration - Local Test on?

The build behind Pacific Drive Integration - Local Test: Rust network protocol 2634 and build 167584 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Pacific Drive Integration - Local Test up right now, and how steady is it?

Pacific Drive Integration - Local Test is down this moment; the last signal came 15 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 12 October 2026.

Where in the world is Pacific Drive Integration - Local Test hosted?

No region is published by Pacific Drive Integration - Local Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 72.251.219.88:28115.

Player count

Where does Pacific Drive Integration - Local Test sit in the rankings?

Player hours over seven days put Pacific Drive Integration - Local Test at #15,212, among the top 70% of ranked servers.

How many players are on Pacific Drive Integration - Local Test right now?

Right now Pacific Drive Integration - Local Test is not online, and its last appearance was 15 days 7 hours ago.

Getting in

How do I join Pacific Drive Integration - Local Test?

Type client.connect 72.251.219.88:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.