My Build Test
Offline 72.56.49.202:28015 checked 11d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,258
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on My Build Test?
My Build Test runs on a map the game generates procedurally.
What are the rules and settings on My Build Test?
The name of My Build Test carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on My Build Test?
Too few of My Build Test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days 7 hours is how long the current world has been up.
Lists and filters
What do the server tags on My Build Test mean?
The server browser reads these tags from My Build Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include My Build Test?
These Rust Leaderboard lists count My Build Test among them: Rust build server leaderboard and Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is My Build Test on?
The build behind My Build Test: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is My Build Test online right now, and how steady has it been?
My Build Test is down this moment; the last signal came 11 days 7 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 17 October 2026.
Where in the world is My Build Test hosted?
No region is published by My Build Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 72.56.49.202:28015.
Population
Where does My Build Test sit in the rankings?
Player hours for the week place My Build Test at #15,258, in the top 70% of every ranked server.
How many players are on My Build Test right now?
No connection to My Build Test: it is offline now, with the last check 11 days 7 hours ago.
Connect
How do I join My Build Test?
In the Rust console (F1) enter client.connect 72.56.49.202:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.