1UP
11622servers on
Hi-score
33162players now
2UP
74fresh wipes · 3h
Player select Out

PolarBearFightClub2.0

Offline 72.9.145.13:28015 checked 5h ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
79
server frames a second, the latest hour; the bar fills at 60
Uptime
13h 01m
since its last restart; the bar fills at a day
Rank
#15,341
top 69%
Last wipe · new game
117d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123407:0015:0023:0007:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020007:0015:0023:0007:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on PolarBearFightClub2.0?

Size 3,500 and seed 518502043 define the game-generated procedural map on PolarBearFightClub2.0. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on PolarBearFightClub2.0?

No gather rate appears in the name of PolarBearFightClub2.0. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on PolarBearFightClub2.0?

PolarBearFightClub2.0 has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 117 days 2 hours.

Lists and filters

What do the server tags on PolarBearFightClub2.0 mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to join; cs156812 (Build): Build: 156812; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags PolarBearFightClub2.0 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include PolarBearFightClub2.0?

PolarBearFightClub2.0 appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is PolarBearFightClub2.0 on?

Rust network protocol 2631 and build 156812 on Windows is the version PolarBearFightClub2.0 runs. Matching the protocol is what joining needs; Steam handles the update.

Is PolarBearFightClub2.0 up right now, and how steady is it?

Player one, PolarBearFightClub2.0 is offline as you read this, last spotted 5 hours ago. About 13 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 157, or 93%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does PolarBearFightClub2.0 perform?

124 server fps on average across the last 48 hours, never dropping below 74. At its peak the world carried 73,858 entities: buildings, deployables and the rest. Memory use peaked at 2,183 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is PolarBearFightClub2.0 hosted?

On region, PolarBearFightClub2.0 publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 72.9.145.13:28015.

The crowd

Where does PolarBearFightClub2.0 sit on the leaderboard?

Player hours over seven days put PolarBearFightClub2.0 at #15,341, among the top 69% of ranked servers.

How many players are on PolarBearFightClub2.0 right now?

PolarBearFightClub2.0 is offline at the moment; the last sighting was 5 hours ago. A seven-day average of 0 players is the score here.

Connect

How do I join PolarBearFightClub2.0?

Type client.connect 72.9.145.13:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2631
Protocol Your game must run protocol 2631 to join.
cs156812
Build Build: 156812.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.