1UP
11762servers on
Hi-score
65727players now
2UP
193fresh wipes · 3h
Player select Out

TestServer

Offline 73.34.19.41:28015 checked 2d ago

moddedoxide

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,147
top 41%
Last wipe · new game
2d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct12 Oct17 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:55 UTC2d ago 1 – running 0
Thu 8 Oct, 05:39 UTC21d ago 1 held half 18.8 days 1
Sun 4 Oct, 02:36 UTC25d ago 1 held half 4.1 days 0
Wed 30 Sep, 04:10 UTC29d ago 0 – 3.9 days 0
Mon 28 Sep, 20:21 UTC30d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
70 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on TestServer?

A procedural map, generated by the game, is what TestServer runs.

What are the rules and settings on TestServer?

TestServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on TestServer?

TestServer wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 9 hours is how long the current world has been up.

What happens on TestServer when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 3 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Lists and filters

What do the server tags on TestServer mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under TestServer. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include TestServer?

Best modded Rust servers are the Rust Leaderboard lists that include TestServer. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Which Rust version is TestServer running?

Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. Steam updates your game so it sits on the same protocol needed to join.

Is TestServer up right now, and how steady is it?

Player one, TestServer is offline as you read this, last spotted 2 days 2 hours ago. It was up 5% of the time over the last 7 full days: 9 of 168 hours on. The first record Rust Leaderboard has of it is 28 September 2026.

Where in the world is TestServer hosted?

Nothing about a region is published by TestServer. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 73.34.19.41:28015.

The crowd

Where does TestServer sit on the leaderboard?

Player hours over seven days put TestServer at #9,147, among the top 41% of ranked servers.

How many players are on TestServer right now?

No connection to TestServer: it is offline now, with the last check 2 days 2 hours ago. Seven days back: an average of 1 players, a peak of 1.

How to join

How do I join TestServer?

In the Rust console (F1) enter client.connect 73.34.19.41:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.