Chip's Test Server
Offline 73.82.177.252:28015 checked 17d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,307
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:28 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Chip's Test Server?
A procedural map, generated by the game, is what Chip's Test Server runs.
What are the rules and settings on Chip's Test Server?
No gather rate appears in the name of Chip's Test Server. 8 players is the group cap, unchanged from the game's default. primitive is the mode, melee, spears and bows only, no guns. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Chip's Test Server?
Chip's Test Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 21 hours.
What happens on Chip's Test Server when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Chip's Test Server mean?
gmprimitive (Game mode): No guns here; primitive means bows, spears and melee; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Chip's Test Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Chip's Test Server?
Best modded Rust servers and Primitive Rust servers, scored are the Rust Leaderboard lists that include Chip's Test Server. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Chip's Test Server running?
The build behind Chip's Test Server: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Chip's Test Server online right now, and how steady has it been?
Chip's Test Server is down this moment; the last signal came 17 days 19 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 15 September 2026.
Where in the world is Chip's Test Server hosted?
No region is published by Chip's Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 73.82.177.252:28015.
The crowd
Where does Chip's Test Server sit in the rankings?
Player hours over seven days put Chip's Test Server at #15,307, among the top 70% of ranked servers.
How many players are on Chip's Test Server right now?
Right now Chip's Test Server is not online, and its last appearance was 17 days 19 hours ago.
How to join
How do I join Chip's Test Server?
In the Rust console (F1) enter client.connect 73.82.177.252:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.