1UP
11886servers on
Hi-score
104326players now
2UP
514fresh wipes · 3h
Player select Out

Chip's Test Server

Offline 73.82.177.252:28015 checked 17d ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,307
top 70%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct16 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:28 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
0 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 22 on average
19 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
25 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
8 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
13 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Chip's Test Server?

A procedural map, generated by the game, is what Chip's Test Server runs.

What are the rules and settings on Chip's Test Server?

No gather rate appears in the name of Chip's Test Server. 8 players is the group cap, unchanged from the game's default. primitive is the mode, melee, spears and bows only, no guns. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Chip's Test Server?

Chip's Test Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 21 hours.

What happens on Chip's Test Server when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Chip's Test Server mean?

gmprimitive (Game mode): No guns here; primitive means bows, spears and melee; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Chip's Test Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Chip's Test Server?

Best modded Rust servers and Primitive Rust servers, scored are the Rust Leaderboard lists that include Chip's Test Server. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Chip's Test Server running?

The build behind Chip's Test Server: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Chip's Test Server online right now, and how steady has it been?

Chip's Test Server is down this moment; the last signal came 17 days 19 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 15 September 2026.

Where in the world is Chip's Test Server hosted?

No region is published by Chip's Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 73.82.177.252:28015.

The crowd

Where does Chip's Test Server sit in the rankings?

Player hours over seven days put Chip's Test Server at #15,307, among the top 70% of ranked servers.

How many players are on Chip's Test Server right now?

Right now Chip's Test Server is not online, and its last appearance was 17 days 19 hours ago.

How to join

How do I join Chip's Test Server?

In the Rust console (F1) enter client.connect 73.82.177.252:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode No guns here; primitive means bows, spears and melee.
mp5
Max players The server has 5 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.