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RandomRaids local test

Offline 76.164.201.10:28115 checked 3d ago

moddedoxide

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,373
top 69%
Last wipe · new game
10d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:06 UTC10d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on RandomRaids local test?

The game generates a procedural map for RandomRaids local test.

What are the rules and settings on RandomRaids local test?

No gather rate appears in the name of RandomRaids local test. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on RandomRaids local test?

RandomRaids local test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 11 hours.

Tag guide

What do the server tags on RandomRaids local test mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under RandomRaids local test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include RandomRaids local test?

Best modded Rust servers are the Rust Leaderboard lists that include RandomRaids local test. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is RandomRaids local test running?

Rust network protocol 2634 and build 167781 on Windows is the version RandomRaids local test runs. Matching the protocol is what joining needs; Steam handles the update.

Is RandomRaids local test online right now, and how steady has it been?

RandomRaids local test is down this moment; the last signal came 3 days 17 hours ago. Of the 168 hours in the last 7 full days it was up for 13, or 8%. 17 October 2026 is when Rust Leaderboard first logged it.

Where in the world is RandomRaids local test hosted?

On region, RandomRaids local test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 76.164.201.10:28115.

Player count

Where does RandomRaids local test sit on the leaderboard?

Player hours for the week place RandomRaids local test at #15,373, in the top 69% of every ranked server.

How many players are on RandomRaids local test right now?

No connection to RandomRaids local test: it is offline now, with the last check 3 days 17 hours ago. Its average over the past week is 0 players.

Connect

How do I join RandomRaids local test?

In the Rust console (F1) enter client.connect 76.164.201.10:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.