PXR_LOCAL_TEST
Offline 77.121.100.69:28115 checked 8d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,411
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on PXR_LOCAL_TEST?
PXR_LOCAL_TEST runs on a map the game generates procedurally.
What are the rules and settings on PXR_LOCAL_TEST?
No gather rate appears in the name of PXR_LOCAL_TEST. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on PXR_LOCAL_TEST?
PXR_LOCAL_TEST has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 10 days 1 hours.
Tags
What do the server tags on PXR_LOCAL_TEST mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are listed under PXR_LOCAL_TEST. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include PXR_LOCAL_TEST?
Best modded Rust servers are the Rust Leaderboard lists that include PXR_LOCAL_TEST. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is PXR_LOCAL_TEST on?
Rust network protocol 2634 and build 167781 on Windows is what PXR_LOCAL_TEST runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is PXR_LOCAL_TEST online right now, and how steady has it been?
No sign of PXR_LOCAL_TEST right now, with 8 days 9 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 19 October 2026.
Where in the world is PXR_LOCAL_TEST hosted?
On region, PXR_LOCAL_TEST publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 77.121.100.69:28115 is its address.
The crowd
Where does PXR_LOCAL_TEST sit on the leaderboard?
Player hours over seven days put PXR_LOCAL_TEST at #15,411, among the top 69% of ranked servers.
How many players are on PXR_LOCAL_TEST right now?
PXR_LOCAL_TEST is offline at the moment; the last sighting was 8 days 9 hours ago.
Getting in
How do I join PXR_LOCAL_TEST?
In the Rust console (F1) enter client.connect 77.121.100.69:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.