1UP
11716servers on
Hi-score
52540players now
2UP
139fresh wipes · 3h
Player select Out

[LOCAL] GameTeam PvE - acceptance

Offline 77.48.176.80:28015 checked 7d ago

moddedcarbon

Stats

Players
1/ 4
25% full
Slots
3open
4 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,857
top 63%
Last wipe · new game
10d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:54 UTC10d ago 1 – running 0
Fri 16 Oct, 17:56 UTC11d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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15 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [LOCAL] GameTeam PvE - acceptance?

[LOCAL] GameTeam PvE - acceptance runs on a map the game generates procedurally.

What are the rules and settings on [LOCAL] GameTeam PvE - acceptance?

[LOCAL] GameTeam PvE - acceptance says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [LOCAL] GameTeam PvE - acceptance?

The record of [LOCAL] GameTeam PvE - acceptance's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 10 hours.

What happens on [LOCAL] GameTeam PvE - acceptance when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 1 hours in.

Tag guide

What do the server tags on [LOCAL] GameTeam PvE - acceptance mean?

The server browser reads these tags from [LOCAL] GameTeam PvE - acceptance: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [LOCAL] GameTeam PvE - acceptance?

These Rust Leaderboard lists count [LOCAL] GameTeam PvE - acceptance among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is [LOCAL] GameTeam PvE - acceptance on?

Rust network protocol 2634 and build 167398 on Linux is the version [LOCAL] GameTeam PvE - acceptance runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [LOCAL] GameTeam PvE - acceptance up right now, and how steady is it?

Player one, [LOCAL] GameTeam PvE - acceptance is offline as you read this, last spotted 7 days 9 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 16 October 2026.

Where in the world is [LOCAL] GameTeam PvE - acceptance hosted?

No region is published by [LOCAL] GameTeam PvE - acceptance. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 77.48.176.80:28015.

Player count

Where does [LOCAL] GameTeam PvE - acceptance sit in the rankings?

Player hours over seven days put [LOCAL] GameTeam PvE - acceptance at #13,857, among the top 63% of ranked servers.

How many players are on [LOCAL] GameTeam PvE - acceptance right now?

[LOCAL] GameTeam PvE - acceptance is offline at the moment; the last sighting was 7 days 9 hours ago. Seven days back: an average of 1 players, a peak of 1.

Connect

How do I join [LOCAL] GameTeam PvE - acceptance?

In the Rust console (F1) enter client.connect 77.48.176.80:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players It holds 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.