[DEV] Blackout Monument Event Testserver
Offline 77.90.144.100:28015 checked 5d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver runs on a map the game generates procedurally.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
Too few of [DEV] Blackout Monument Event Testserver's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 8 days 2 hours.
Tags
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
The server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [DEV] Blackout Monument Event Testserver?
Best modded Rust servers are the Rust Leaderboard lists that include [DEV] Blackout Monument Event Testserver. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is [DEV] Blackout Monument Event Testserver running?
Rust network protocol 2634 and build 167781 on Windows is the version [DEV] Blackout Monument Event Testserver runs. Matching the protocol is what joining needs; Steam handles the update.
Is [DEV] Blackout Monument Event Testserver up right now, and how steady is it?
No sign of [DEV] Blackout Monument Event Testserver right now, with 5 days 8 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 5, or 3%. The first record Rust Leaderboard has of it is 21 October 2026.
Where in the world is [DEV] Blackout Monument Event Testserver hosted?
On region, [DEV] Blackout Monument Event Testserver publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 77.90.144.100:28015 is its address.
Player count
Where does [DEV] Blackout Monument Event Testserver sit on the leaderboard?
Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,349, among the top 69% of ranked servers.
How many players are on [DEV] Blackout Monument Event Testserver right now?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 5 days 8 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join [DEV] Blackout Monument Event Testserver?
In the Rust console (F1) enter client.connect 77.90.144.100:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.