Testmops
Online 78.47.21.235:28015 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 117
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 59m
- since its last restart; the bar fills at a day
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testmops?
The game generates a procedural map for Testmops: size 4,000, seed 1161194551. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Testmops?
No gather rate appears in the name of Testmops. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Testmops?
Testmops has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 27 days 10 hours is how long the current world has been up.
What happens on Testmops when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on Testmops mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Testmops. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Testmops?
Testmops appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Testmops on?
Rust network protocol 2635 and build 168909 on Linux is what Testmops runs. Steam updates your game so it sits on the same protocol needed to join.
Is Testmops online right now, and how steady has it been?
Testmops is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 4 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Testmops perform?
Averaged over the last 48 hours, server fps was 106, with a low of 70. Buildings, deployables and all the rest of the world took the entity count as high as 90,819. The top memory figure was 2,575 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Testmops hosted?
On region, Testmops publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 78.47.21.235:28015 is its address.
The crowd
Where does Testmops sit in the rankings?
Player hours over seven days put Testmops at #15,338, among the top 69% of ranked servers.
How many players are on Testmops right now?
On Testmops, 0 players are in and 100 slots are on the board. A seven-day average of 0 players is the score here.
How to join
How do I join Testmops?
In the Rust console (F1) enter client.connect 78.47.21.235:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/UNVRS.
