Local Build
Offline 79.135.127.175:28015 checked 12h ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,321
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Local Build?
Local Build runs on a map the game generates procedurally.
What are the rules and settings on Local Build?
The name of Local Build carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Local Build?
The record of Local Build's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 12 hours is how long the current world has been up.
Tag guide
What do the server tags on Local Build mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under Local Build. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Local Build?
Local Build appears on the following Rust Leaderboard lists: Rust build server leaderboard and Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is Local Build on?
The build behind Local Build: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local Build online right now, and how steady has it been?
Player one, Local Build is offline as you read this, last spotted 12 hours ago. The first record Rust Leaderboard has of it is 28 October 2026.
Where in the world is Local Build hosted?
No region is published by Local Build. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 79.135.127.175:28015 is its address.
Population
Where does Local Build sit on the leaderboard?
Player hours for the week place Local Build at #14,321, in the top 64% of every ranked server.
How many players are on Local Build right now?
No connection to Local Build: it is offline now, with the last check 12 hours ago. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.
Getting in
How do I join Local Build?
Type client.connect 79.135.127.175:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.