Local Dev Server (Carbon)
Offline 79.209.90.240:28505 checked 26d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,006
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:21 UTC26d ago | 0 | – | running | 1 |
| Wed 30 Sep, 13:27 UTC29d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Local Dev Server (Carbon)?
Local Dev Server (Carbon) says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Local Dev Server (Carbon)?
Local Dev Server (Carbon) has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 26 days 19 hours.
What happens on Local Dev Server (Carbon) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Local Dev Server (Carbon) mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166655 (Build): It runs game build 166655; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Local Dev Server (Carbon). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local Dev Server (Carbon)?
These Rust Leaderboard lists count Local Dev Server (Carbon) among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is Local Dev Server (Carbon) running?
Rust network protocol 2634 and build 166655 on Windows is the version Local Dev Server (Carbon) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local Dev Server (Carbon) online right now, and how steady has it been?
Local Dev Server (Carbon) is down this moment; the last signal came 26 days 3 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 29 September 2026.
Where in the world is Local Dev Server (Carbon) hosted?
On region, Local Dev Server (Carbon) publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 79.209.90.240:28505.
The crowd
Where does Local Dev Server (Carbon) sit in the rankings?
Player hours for the week place Local Dev Server (Carbon) at #16,006, in the top 70% of every ranked server.
How many players are on Local Dev Server (Carbon) right now?
No connection to Local Dev Server (Carbon): it is offline now, with the last check 26 days 3 hours ago.
How to join
How do I join Local Dev Server (Carbon)?
In the Rust console (F1) enter client.connect 79.209.90.240:28505. Launch Rust from this page instead and it opens the game through Steam and joins for you.