PhoenixFireTigerLocalTest
Offline 80.208.56.246:28985 checked 16d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,479
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:50 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on PhoenixFireTigerLocalTest?
The game generates a procedural map for PhoenixFireTigerLocalTest.
What are the rules and settings on PhoenixFireTigerLocalTest?
PhoenixFireTigerLocalTest says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on PhoenixFireTigerLocalTest?
The record of PhoenixFireTigerLocalTest's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 16 days 11 hours.
What happens on PhoenixFireTigerLocalTest when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on PhoenixFireTigerLocalTest mean?
The server browser reads these tags from PhoenixFireTigerLocalTest: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size is capped at 8, which is the game default; v2631 (Protocol): Protocol 2631 is required; a different version cannot connect; cs156583 (Build): It runs game build 156583; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include PhoenixFireTigerLocalTest?
These Rust Leaderboard lists count PhoenixFireTigerLocalTest among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is PhoenixFireTigerLocalTest running?
Rust network protocol 2631 and build 156583 on Windows is the version PhoenixFireTigerLocalTest runs. Matching the protocol is what joining needs; Steam handles the update.
Is PhoenixFireTigerLocalTest online right now, and how steady has it been?
Player one, PhoenixFireTigerLocalTest is offline as you read this, last spotted 16 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 12 October 2026.
Where in the world is PhoenixFireTigerLocalTest hosted?
On region, PhoenixFireTigerLocalTest publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 80.208.56.246:28985.
Player count
Where does PhoenixFireTigerLocalTest sit on the leaderboard?
Player hours for the week place PhoenixFireTigerLocalTest at #15,479, in the top 71% of every ranked server.
How many players are on PhoenixFireTigerLocalTest right now?
No connection to PhoenixFireTigerLocalTest: it is offline now, with the last check 16 days 11 hours ago.
Connect
How do I join PhoenixFireTigerLocalTest?
In the Rust console (F1) enter client.connect 80.208.56.246:28985. Launch Rust from this page instead and it opens the game through Steam and joins for you.