OldHabbitsDK
Online 80.209.114.142:28015 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 39
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 7h
- since its last restart; the bar fills at a day
- Rank
- #7,669
- top 35%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC20d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC37d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on OldHabbitsDK?
Size 5,000 and seed 648398478 define the game-generated procedural map on OldHabbitsDK. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on OldHabbitsDK?
The name of OldHabbitsDK carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on OldHabbitsDK?
The record of OldHabbitsDK's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 days 9 hours.
What happens on OldHabbitsDK when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 4.
Lists and filters
What do the server tags on OldHabbitsDK mean?
The server browser reads these tags from OldHabbitsDK: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include OldHabbitsDK?
These Rust Leaderboard lists count OldHabbitsDK among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is OldHabbitsDK on?
Rust network protocol 2635 and build 168909 on Linux is what OldHabbitsDK runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is OldHabbitsDK up right now, and how steady is it?
OldHabbitsDK is up, live and reachable this moment. About 5 days 7 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 20 September 2026.
How well does OldHabbitsDK perform?
33 server fps on average across the last 48 hours, never dropping below 20. At its peak the world carried 138,759 entities: buildings, deployables and the rest. The top memory figure was 5,217 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is OldHabbitsDK hosted?
No region is published by OldHabbitsDK. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 80.209.114.142:28015.
Population
Where does OldHabbitsDK sit in the rankings?
Player hours for the week place OldHabbitsDK at #7,669, in the top 35% of every ranked server.
How many players are on OldHabbitsDK right now?
On OldHabbitsDK, 0 players are in and 100 slots are on the board. Seven days back: an average of 0 players, a peak of 2.
How to join
How do I join OldHabbitsDK?
Type client.connect 80.209.114.142:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.