TEST
Offline 80.237.93.157:28015 checked 9d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,012
- top 59%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:24 UTC11d ago | 2 | – | running | 1 |
| Sat 10 Oct, 17:49 UTC17d ago | 4 | held half | 5.8 days | 2 |
| Thu 8 Oct, 10:15 UTC19d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 16:54 UTC20d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC30d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC31d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC32d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC34d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC39d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC39d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on TEST?
TEST runs on a map the game generates procedurally.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on TEST?
No next wipe can be pinned down on TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 20 hours is how long the current world has been up.
What happens on TEST when wipe day arrives?
The average peak across its recent wipes is 3 players. 22 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 67% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.
Tag guide
What do the server tags on TEST mean?
The server browser reads these tags from TEST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TEST?
These Rust Leaderboard lists count TEST among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is TEST running?
The build behind TEST: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is TEST online right now, and how steady has it been?
No sign of TEST right now, with 9 days 16 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 18 September 2026.
Where in the world is TEST hosted?
No region is published by TEST. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 80.237.93.157:28015.
The crowd
Where does TEST sit in the rankings?
Player hours for the week place TEST at #13,012, in the top 59% of every ranked server.
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 9 days 16 hours ago.
Getting in
How do I join TEST?
In the Rust console (F1) enter client.connect 80.237.93.157:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.