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52161players now
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TEST

Offline 80.237.93.157:28015 checked 9d ago

moddedoxide

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,012
top 59%
Last wipe · new game
11d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:24 UTC11d ago 2 – running 1
Sat 10 Oct, 17:49 UTC17d ago 4 held half 5.8 days 2
Thu 8 Oct, 10:15 UTC19d ago 3 held half 2.3 days 0
Wed 7 Oct, 16:54 UTC20d ago 2 – 0.7 days 0
Sun 27 Sep, 21:55 UTC30d ago 2 halved by day 4 9.8 days 0
Sat 26 Sep, 16:38 UTC31d ago 6 – 1.2 days 3
Fri 25 Sep, 12:22 UTC32d ago 6 – 1.2 days 0
Wed 23 Sep, 18:18 UTC34d ago 2 – 1.8 days 0
Sat 19 Sep, 06:52 UTC39d ago 5 halved by day 2 4.5 days 1
Fri 18 Sep, 16:51 UTC39d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
100 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
44 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on TEST?

TEST runs on a map the game generates procedurally.

What are the rules and settings on TEST?

No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched off.

Reset times

What is the wipe schedule on TEST?

No next wipe can be pinned down on TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 20 hours is how long the current world has been up.

What happens on TEST when wipe day arrives?

The average peak across its recent wipes is 3 players. 22 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 67% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.

Tag guide

What do the server tags on TEST mean?

The server browser reads these tags from TEST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include TEST?

These Rust Leaderboard lists count TEST among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is TEST running?

The build behind TEST: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is TEST online right now, and how steady has it been?

No sign of TEST right now, with 9 days 16 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 18 September 2026.

Where in the world is TEST hosted?

No region is published by TEST. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 80.237.93.157:28015.

The crowd

Where does TEST sit in the rankings?

Player hours for the week place TEST at #13,012, in the top 59% of every ranked server.

How many players are on TEST right now?

TEST is offline at the moment; the last sighting was 9 days 16 hours ago.

Getting in

How do I join TEST?

In the Rust console (F1) enter client.connect 80.237.93.157:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.