Magic Dev
Online 80.242.59.110:10000 checked 10m ago
Stats
- Players
- 0/ 200
- 0% full
- Slots
- 200open
- 200 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 22
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 1h
- since its last restart; the bar fills at a day
- Rank
- #6,028
- top 27%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:42 UTC5d ago | 2 | – | running | 0 |
| Fri 23 Oct, 13:45 UTC6d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 16:27 UTC7d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 07:28 UTC15d ago | 5+1 queue | halved by day 3 | 8.4 days | 0 |
| Tue 13 Oct, 11:55 UTC16d ago | 2 | – | 0.8 days | 0 |
| Fri 9 Oct, 13:43 UTC20d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Wed 23 Sep, 15:17 UTC36d ago | 1 | halved by day 1 | 15.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Magic Dev?
The game generates a procedural map for Magic Dev: size 4,500, seed 1886581633. Same size, same seed, same map, viewable on RustMaps from this page. Baйп был 1ч нaзaд is the map name shown.
What are the rules and settings on Magic Dev?
The name of Magic Dev carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Magic Dev?
Magic Dev wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 5 days 3 hours.
What happens on Magic Dev when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 41 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.
Tag guide
What do the server tags on Magic Dev mean?
The server browser reads these tags from Magic Dev: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; jp0 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Magic Dev?
Best modded Rust servers are the Rust Leaderboard lists that include Magic Dev. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server facts
Which Rust version is Magic Dev running?
Rust network protocol 2635 and build 168909 on Windows is the version Magic Dev runs. Steam updates your game so it sits on the same protocol needed to join.
Is Magic Dev online right now, and how steady has it been?
Magic Dev is up, live and reachable this moment. The uptime figure puts the last restart at roughly 5 days 1 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Magic Dev perform?
Averaged over the last 48 hours, server fps was 41, with a low of 10. Buildings, deployables and all the rest of the world took the entity count as high as 99,108. Memory use peaked at 3,468 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Magic Dev hosted?
Nothing about a region is published by Magic Dev. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 80.242.59.110:10000.
Population
Where does Magic Dev sit in the rankings?
Player hours over seven days put Magic Dev at #6,028, among the top 27% of ranked servers.
How many players are on Magic Dev right now?
0 players fill 200 slots on Magic Dev right now. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.
How to join
How do I join Magic Dev?
Type client.connect 80.242.59.110:10000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.