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Magic Dev

Online 80.242.59.110:10000 checked 10m ago

moddedoxide

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
0
7-day average · peak 2
FPS
22
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 1h
since its last restart; the bar fills at a day
Rank
#6,028
top 27%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:42 UTC5d ago 2 – running 0
Fri 23 Oct, 13:45 UTC6d ago 1 – 1.2 days 0
Thu 22 Oct, 16:27 UTC7d ago 1 – 0.9 days 0
Wed 14 Oct, 07:28 UTC15d ago 5+1 queue halved by day 3 8.4 days 0
Tue 13 Oct, 11:55 UTC16d ago 2 – 0.8 days 0
Fri 9 Oct, 13:43 UTC20d ago 1 halved by day 1 3.9 days 0
Wed 23 Sep, 15:17 UTC36d ago 1 halved by day 1 15.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
48 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
143 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Magic Dev?

The game generates a procedural map for Magic Dev: size 4,500, seed 1886581633. Same size, same seed, same map, viewable on RustMaps from this page. Baйп был 1ч нaзaд is the map name shown.

What are the rules and settings on Magic Dev?

The name of Magic Dev carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Magic Dev?

Magic Dev wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 5 days 3 hours.

What happens on Magic Dev when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 41 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.

Tag guide

What do the server tags on Magic Dev mean?

The server browser reads these tags from Magic Dev: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; jp0 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Magic Dev?

Best modded Rust servers are the Rust Leaderboard lists that include Magic Dev. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

Server facts

Which Rust version is Magic Dev running?

Rust network protocol 2635 and build 168909 on Windows is the version Magic Dev runs. Steam updates your game so it sits on the same protocol needed to join.

Is Magic Dev online right now, and how steady has it been?

Magic Dev is up, live and reachable this moment. The uptime figure puts the last restart at roughly 5 days 1 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Magic Dev perform?

Averaged over the last 48 hours, server fps was 41, with a low of 10. Buildings, deployables and all the rest of the world took the entity count as high as 99,108. Memory use peaked at 3,468 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Magic Dev hosted?

Nothing about a region is published by Magic Dev. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 80.242.59.110:10000.

Population

Where does Magic Dev sit in the rankings?

Player hours over seven days put Magic Dev at #6,028, among the top 27% of ranked servers.

How many players are on Magic Dev right now?

0 players fill 200 slots on Magic Dev right now. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.

How to join

How do I join Magic Dev?

Type client.connect 80.242.59.110:10000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players Slot count: 200.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.