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sran' inc. | MADMA

Offline 80.242.59.137:35015 checked 2h ago

moddedcarbon

Stats

Players
0/ 1000
0% full
Slots
1,000open
1,000 max players
7-day avg
0
7-day average · peak 2
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
40m
since its last restart; the bar fills at a day
Rank
#6,023
top 27%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5212:0017:0001:0013:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510012:0017:0001:0013:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:31 UTC5d ago 1 – running 0
Fri 16 Oct, 17:16 UTC13d ago 1 halved by day 2 7.8 days 0
Wed 14 Oct, 16:35 UTC15d ago 1 held half 2 days 0
Wed 7 Oct, 12:45 UTC22d ago 1 halved by day 2 7.2 days 1
Fri 2 Oct, 03:34 UTC28d ago 1 held half 5.4 days 0
Wed 23 Sep, 13:37 UTC36d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 18:37 UTC41d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 13:59 UTC44d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
11 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
45 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on sran' inc. | MADMA?

sran' inc. | MADMA runs a procedural map of size 2,700 with seed 13698755, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. SRAN MAP is the map name shown.

What are the rules and settings on sran' inc. | MADMA?

sran' inc. | MADMA says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.

Reset times

What is the wipe schedule on sran' inc. | MADMA?

sran' inc. | MADMA wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 5 days 17 hours.

What happens on sran' inc. | MADMA when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd was at its highest. 40% of its recent wipes held more than half the peak all the way to the next wipe. Day 2 is when it dropped under half on the wipes that failed to hold.

Tags

Who is behind sran' inc. | MADMA?

14 other servers we track share this sranrust.ru hostname with sran' inc. | MADMA, so one operator most likely runs them all.

What do the server tags on sran' inc. | MADMA mean?

The server browser reads these tags from sran' inc. | MADMA: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include sran' inc. | MADMA?

Best modded Rust servers are the Rust Leaderboard lists that include sran' inc. | MADMA. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server facts

Which Rust version is sran' inc. | MADMA on?

The build behind sran' inc. | MADMA: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is sran' inc. | MADMA online right now, and how steady has it been?

sran' inc. | MADMA is down this moment; the last signal came 2 hours ago. Going by the uptime it reports, the last restart was about 40 minutes ago. Of the 168 hours in the last 7 full days it was up for 75, or 45%. 14 September 2026 is when Rust Leaderboard first logged it.

How well does sran' inc. | MADMA perform?

The 48-hour average is 39 server fps; the floor was 10. Up to 12,685 entities were in play, buildings and deployables among them. The top memory figure was 2,243 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is sran' inc. | MADMA hosted?

No region is published by sran' inc. | MADMA. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 80.242.59.137:35015.

Player count

Where does sran' inc. | MADMA sit on the leaderboard?

Player hours over seven days put sran' inc. | MADMA at #6,023, among the top 27% of ranked servers.

How many players are on sran' inc. | MADMA right now?

Right now sran' inc. | MADMA is not online, and its last appearance was 2 hours ago. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Getting in

How do I join sran' inc. | MADMA?

Type client.connect 80.242.59.137:35015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/sran is its website.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.