1UP
11649servers on
Hi-score
43286players now
2UP
94fresh wipes · 3h
Player select Out

Cobalt CI

Offline 80.242.59.83:28915 checked 6d ago

moddedcarbon

Stats

Players
0/ 500
0% full
Slots
500open
500 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,338
top 69%
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:09 UTC6d ago 0 – running 0
Thu 22 Oct, 06:03 UTC7d ago 0 – 1 days 0
Wed 21 Oct, 22:34 UTC7d ago 0 – 0.3 days 0
Tue 20 Oct, 23:49 UTC8d ago 0 – 0.9 days 0
Mon 19 Oct, 21:39 UTC9d ago 0 – 1.1 days 0
Sun 18 Oct, 22:34 UTC10d ago 0 – 1 days 0
Thu 15 Oct, 17:04 UTC13d ago 0 – 3.2 days 0
Wed 14 Oct, 10:48 UTC14d ago 0 – 1.3 days 0
Thu 8 Oct, 17:44 UTC20d ago 0 – 5.7 days 0
Tue 6 Oct, 13:58 UTC22d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
136 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

How it plays

What are the rules and settings on Cobalt CI?

No gather rate appears in the name of Cobalt CI. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.

Reset times

What is the wipe schedule on Cobalt CI?

There is no telling the next wipe on Cobalt CI: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 3 hours is how long the current world has been up.

What happens on Cobalt CI when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Cobalt CI mean?

The server browser reads these tags from Cobalt CI: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Cobalt CI?

Cobalt CI appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server facts

Which Rust version is Cobalt CI running?

The build behind Cobalt CI: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Cobalt CI online right now, and how steady has it been?

Cobalt CI is down this moment; the last signal came 6 days 3 hours ago. The last 7 full days saw it online for 2 of 168 hours, 1% of the time. 29 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Cobalt CI hosted?

No region is published by Cobalt CI. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 80.242.59.83:28915.

Population

Where does Cobalt CI sit on the leaderboard?

Player hours for the week place Cobalt CI at #15,338, in the top 69% of every ranked server.

How many players are on Cobalt CI right now?

Right now Cobalt CI is not online, and its last appearance was 6 days 3 hours ago. Over seven days, players averaged 0.

Getting in

How do I join Cobalt CI?

Type client.connect 80.242.59.83:28915 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.