Creative / Build
Offline 81.100.80.248:28015 checked 38d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,255
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Creative / Build?
The game generates a procedural map for Creative / Build.
What are the rules and settings on Creative / Build?
The name of Creative / Build carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Creative / Build?
Creative / Build has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 38 days 5 hours.
Lists and filters
What do the server tags on Creative / Build mean?
The server browser reads these tags from Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Creative / Build?
These Rust Leaderboard lists count Creative / Build among them: Rust build server leaderboard, Best Rust community servers and Creative Rust servers leaderboard. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 on Windows is the version Creative / Build runs. Steam updates your game so it sits on the same protocol needed to join.
Is Creative / Build online right now, and how steady has it been?
Creative / Build is down this moment; the last signal came 38 days 3 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 19 September 2026.
Where in the world is Creative / Build hosted?
No region is published by Creative / Build. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 81.100.80.248:28015 is its address.
Population
Where does Creative / Build sit in the rankings?
Player hours for the week place Creative / Build at #13,255, in the top – of every ranked server.
How many players are on Creative / Build right now?
Creative / Build is offline at the moment; the last sighting was 38 days 3 hours ago.
Connect
How do I join Creative / Build?
In the Rust console (F1) enter client.connect 81.100.80.248:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.