pllm-test-1
Offline 81.27.69.176:28115 checked 6d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,290
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on pllm-test-1?
pllm-test-1 runs on a map the game generates procedurally.
What are the rules and settings on pllm-test-1?
pllm-test-1 says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on pllm-test-1?
The record of pllm-test-1's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 6 days 20 hours is how long the current world has been up.
What happens on pllm-test-1 when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on pllm-test-1 mean?
gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are the tags pllm-test-1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include pllm-test-1?
Best modded Rust servers are the Rust Leaderboard lists that include pllm-test-1. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is pllm-test-1 on?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-1 runs. Matching the protocol is what joining needs; Steam handles the update.
Is pllm-test-1 up right now, and how steady is it?
Player one, pllm-test-1 is offline as you read this, last spotted 6 days 20 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours on. Rust Leaderboard logged it for the first time on 23 October 2026.
Where in the world is pllm-test-1 hosted?
No region is published by pllm-test-1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 81.27.69.176:28115.
The crowd
Where does pllm-test-1 sit on the leaderboard?
Player hours over seven days put pllm-test-1 at #15,290, among the top 69% of ranked servers.
How many players are on pllm-test-1 right now?
pllm-test-1 is offline at the moment; the last sighting was 6 days 20 hours ago. Its average over the past week is 0 players.
Getting in
How do I join pllm-test-1?
Type client.connect 81.27.69.176:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.