1UP
11739servers on
Hi-score
51557players now
2UP
122fresh wipes · 3h
Player select Out

Local Carbon Plugin Dev

Offline 81.98.90.0:28015 checked 17d ago

moddedcarbon

Stats

Players
0/ 4
0% full
Slots
4open
4 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,849
top 72%
Last wipe · new game
18d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:02 UTC18d ago 1 – running 1
Fri 2 Oct, 23:35 UTC26d ago 1 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Local Carbon Plugin Dev?

A procedural map, generated by the game, is what Local Carbon Plugin Dev runs.

What are the rules and settings on Local Carbon Plugin Dev?

No gather rate appears in the name of Local Carbon Plugin Dev. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Local Carbon Plugin Dev?

The record of Local Carbon Plugin Dev's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 18 days.

What happens on Local Carbon Plugin Dev when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on Local Carbon Plugin Dev mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under Local Carbon Plugin Dev. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Local Carbon Plugin Dev?

Best modded Rust servers are the Rust Leaderboard lists that include Local Carbon Plugin Dev. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Local Carbon Plugin Dev on?

Rust network protocol 2634 and build 166652 on Windows is the version Local Carbon Plugin Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Local Carbon Plugin Dev online right now, and how steady has it been?

No sign of Local Carbon Plugin Dev right now, with 17 days 23 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 2 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Local Carbon Plugin Dev hosted?

No region is published by Local Carbon Plugin Dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 81.98.90.0:28015 is its address.

Population

Where does Local Carbon Plugin Dev sit on the leaderboard?

Player hours for the week place Local Carbon Plugin Dev at #15,849, in the top 72% of every ranked server.

How many players are on Local Carbon Plugin Dev right now?

Right now Local Carbon Plugin Dev is not online, and its last appearance was 17 days 23 hours ago.

Getting in

How do I join Local Carbon Plugin Dev?

In the Rust console (F1) enter client.connect 81.98.90.0:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players It holds 4 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.