1UP
11637servers on
Hi-score
32155players now
2UP
71fresh wipes · 3h
Player select Out

Private Rust Development - 641 Blueprints

Offline 82.17.236.46:28115 checked 15d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,244
top 71%
Last wipe · new game
25d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:25 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Private Rust Development - 641 Blueprints?

A procedural map, generated by the game, is what Private Rust Development - 641 Blueprints runs.

What are the rules and settings on Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched off.

Reset times

What is the wipe schedule on Private Rust Development - 641 Blueprints?

Too few of Private Rust Development - 641 Blueprints's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 25 days 12 hours is how long the current world has been up.

What happens on Private Rust Development - 641 Blueprints when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on Private Rust Development - 641 Blueprints mean?

The server browser reads these tags from Private Rust Development - 641 Blueprints: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is Private Rust Development - 641 Blueprints running?

Rust network protocol 2634 and build 167398 on Windows is the version Private Rust Development - 641 Blueprints runs. Matching the protocol is what joining needs; Steam handles the update.

Is Private Rust Development - 641 Blueprints up right now, and how steady is it?

Player one, Private Rust Development - 641 Blueprints is offline as you read this, last spotted 15 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 29 September 2026.

Where in the world is Private Rust Development - 641 Blueprints hosted?

No region is published by Private Rust Development - 641 Blueprints. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 82.17.236.46:28115.

Player count

Where does Private Rust Development - 641 Blueprints sit in the rankings?

Player hours for the week place Private Rust Development - 641 Blueprints at #15,244, in the top 71% of every ranked server.

How many players are on Private Rust Development - 641 Blueprints right now?

No connection to Private Rust Development - 641 Blueprints: it is offline now, with the last check 15 days 5 hours ago.

How to join

How do I join Private Rust Development - 641 Blueprints?

Type client.connect 82.17.236.46:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.