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11891servers on
Hi-score
102658players now
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337fresh wipes · 3h
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TIER.ID | Internal Competitive

Offline 82.194.22.117:28015 checked 26d ago

moddedcarbon

Stats

Players
0/ 1000
0% full
Slots
1,000open
1,000 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,011
top 70%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
198 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
83 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
227 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

How it plays

What are the rules and settings on TIER.ID | Internal Competitive?

The name of TIER.ID | Internal Competitive carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on TIER.ID | Internal Competitive?

The record of TIER.ID | Internal Competitive's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 26 days 3 hours.

Tag guide

What do the server tags on TIER.ID | Internal Competitive mean?

gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags TIER.ID | Internal Competitive publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include TIER.ID | Internal Competitive?

Best modded Rust servers are the Rust Leaderboard lists that include TIER.ID | Internal Competitive. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is TIER.ID | Internal Competitive on?

The build behind TIER.ID | Internal Competitive: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is TIER.ID | Internal Competitive online right now, and how steady has it been?

Player one, TIER.ID | Internal Competitive is offline as you read this, last spotted 26 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 3 October 2026.

Where in the world is TIER.ID | Internal Competitive hosted?

On region, TIER.ID | Internal Competitive publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 82.194.22.117:28015.

Player count

Where does TIER.ID | Internal Competitive sit on the leaderboard?

Player hours for the week place TIER.ID | Internal Competitive at #16,011, in the top 70% of every ranked server.

How many players are on TIER.ID | Internal Competitive right now?

No connection to TIER.ID | Internal Competitive: it is offline now, with the last check 26 days 1 hours ago.

Connect

How do I join TIER.ID | Internal Competitive?

In the Rust console (F1) enter client.connect 82.194.22.117:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players Slot count: 1,000.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build Build: 166494.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.