LVSTestLabo
Online 82.21.2.12:10255 checked 8m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 10
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 03m
- since its last restart; the bar fills at a day
- Rank
- #15,088
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:04 UTC16h ago | – | – | running | 0 |
| Mon 5 Oct, 10:03 UTC22d ago | 3 | halved by day 2 | 22 days | 0 |
| Thu 1 Oct, 19:49 UTC FW26d ago | 0 | – | 3.6 days | 0 |
| Mon 14 Sep, 22:09 UTC43d ago | 3 | halved by day 15 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on LVSTestLabo?
Size 3,000 and seed 1 define the game-generated procedural map on LVSTestLabo. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on LVSTestLabo?
No gather rate appears in the name of LVSTestLabo. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on LVSTestLabo?
No next wipe can be pinned down on LVSTestLabo, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 14 hours is how long the current world has been up.
What happens on LVSTestLabo when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 26 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 8.5.
Lists and filters
What do the server tags on LVSTestLabo mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under LVSTestLabo. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LVSTestLabo?
Best modded Rust servers are the Rust Leaderboard lists that include LVSTestLabo. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is LVSTestLabo running?
Rust network protocol 2635 and build 168909 on Linux is what LVSTestLabo runs. Matching the protocol is what joining needs; Steam handles the update.
Is LVSTestLabo up right now, and how steady is it?
LVSTestLabo is up, live and reachable this moment. The uptime figure puts the last restart at roughly 5 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does LVSTestLabo perform?
The 48-hour average is 21 server fps; the floor was 10. Buildings, deployables and all the rest of the world took the entity count as high as 57,294. It drew up to 2,657 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is LVSTestLabo hosted?
No region is published by LVSTestLabo. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 82.21.2.12:10255 is its address.
The crowd
Where does LVSTestLabo sit in the rankings?
Player hours for the week place LVSTestLabo at #15,088, in the top 68% of every ranked server.
How many players are on LVSTestLabo right now?
0 players fill 100 slots on LVSTestLabo right now. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 14:00 UTC drew the highest average: 0 players.
How to join
How do I join LVSTestLabo?
Type client.connect 82.21.2.12:10255 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/d9KAwDeRAP.